Skip to content
4 June 2026

How Faces of Death became a horror for the attention economy

A notorious 1978 shocker is reborn: this reimagining turns the original’s staged atrocity into a mirror for modern social feeds and the value of attention

How Faces of Death became a horror for the attention economy

The new film that borrows the infamous name Faces of Death arrives with a deliberate, unnerving premise: what happens when a cult-era shock picture is repurposed to haunt the world of short-form video? Directed by Daniel Goldhaber and co-written with Isa Mazzei, this project does not try to copy the 1978 novelty of John Alan Schwartz’s production so much as to use it as a cultural vector. The original was a cheap, pseudo-documentary that trafficked in staged horrors and urban legend; Goldhaber’s version interrogates that legacy by placing it inside an age where everyone carries a feed in their pocket and every image competes for attention. In doing so the film foregrounds the definition of how spectacle migrates from VHS boxes to algorithmic timelines.

At the center of this reimagining is Margot, played by Barbie Ferreira, a content reviewer who sifts through flagged clips on a TikTok-like platform called Kino. Margot’s life has been defined by a private catastrophe: her sister’s death unfolded in a widely circulated clip that blurred the boundary between accident and entertainment. A copycat serial killer begins to stage murders that reference the old movie’s tableaux, deliberately exploiting the way audiences have learned to treat violence as consumable media. The killer is portrayed by Dacre Montgomery, who embodies a menacing figure intent on turning real deaths into curated posts. The film uses that setup to examine the mechanics of fame, infamy, and monetized horror.

How the film updates a 1978 shocker for modern screens

Goldhaber’s approach reframes the original mondo film phenomenon as a precursor to today’s attention economy. Where the 1978 picture relied on the rumor of authenticity to frighten viewers, the new movie asks what fear looks like when authenticity itself has been outsourced to platforms and ad models. The screenplay treats remake conventions self-consciously: it is more an intellectual retooling than a scene-for-scene revival. That means the horrors it stages are less about gruesome novelty than about systems—algorithms that reward shock, corporate policies that privilege engagement metrics, and the psychological flattening that comes when every atrocity can be scrolled past with a thumb. The result is a movie that feels topical because the mechanics it critiques have become infrastructure.

From mondo boxes to viral feeds

Many viewers who grew up on late-night video store browsing will recall the lurid packaging that sold the 1978 film as a banned, poisonous artifact. The new picture acknowledges that history while shifting focus to the modern storefront: the infinite feed. Where the old VHS cover promised forbidden authenticity, Goldhaber’s film shows how the contemporary marketplace makes authenticity irrelevant—if everything can be made to look real, then nothing shocks the way it once did. This transition from boxed cult object to omnipresent stream underpins the film’s unease with viral culture and with the idea that infamy is now a currency.

Characters, performances and the ethics of witnessing

The movie’s emotional center is Margot, and Barbie Ferreira gives a performance that balances brittle social-media instincts with a survivor’s grief. Her job as a content moderator becomes both a plot device and a moral frame: she is asked to adjudicate the line between simulated and real harm in clips that move past her desk at a relentless pace. The antagonist, played by Dacre Montgomery, is constructed as a tech-savvy predator who understands platform dynamics and weaponizes them. Co-writer Isa Mazzei brings lived knowledge of online identity that sharpens the script’s observations, while Goldhaber’s direction keeps the tension taut through a combination of voyeuristic camerawork and quieter scenes that let the audience feel the emotional fallout of mediated catastrophe.

A final girl for the smartphone age

Margot functions as a new kind of final girl: she is vulnerable to the lure of likes and validation yet anchored by the desire to stop harm. The film stages a late cat-and-mouse sequence that leans into classic slasher mechanics, but its real power comes from the everyday work sequences that show what content adjudication looks like in practice—endless flagged clips, ambiguous policy manuals, and the moral weight of hitting a remove button. These quieter procedural beats make the slasher elements feel earned, because they root the violence in the economic and corporate systems that facilitate it.

Why this reimagining matters—and where to watch it

Beyond its genre thrills, the film functions as a critique of contemporary spectatorship: a warning that a marketplace built on attention can make human suffering disposable. Its gore is measured and purposeful, and critics have noted how the movie trades cheap shock for a sustained interrogation of desensitization. The Independent Film Company will release ‘Faces of Death’ in theaters on Friday, April 10. Early responses have praised the concept and performances while noting occasional narrative stretches; overall, the movie has been read as a sharp, unsettling meditation on what it means to witness cruelty when platforms monetize the act of looking. For viewers interested in how horror can diagnose our present media moment, this film offers a smart, unsettling entry point.

Author

Thomas Wood

Thomas Wood, Leeds-based and modern-relaxed in style, once rerouted a weekend to cover a community arts co-op launch in Harehills rather than a planned corporate brief. Champions approachable analysis that centres local voices and keeps a habit of sketching street scenes between edits as a distinguishing detail.